Oferta jest aktywna

Junior Motion Capture Tools Developer

Nie określono wynagrodzenia
Nie określono rodzaju zatrudnieniaBrak informacji o doświadczeniuWarszawa
BonesWarszawa

O tej ofercie pracy

About us
At BONES, we combine cutting-edge technology with a deep understanding of human movement to power the next generation of digital experiences.
We've had the privilege of co-creating high-budget AAA productions, prestigious film projects, and conducting research into the nature of motion.
Our work extends beyond traditional animation. Our flagship achievement is creating the world's largest human motion dataset, which we continuously develop, refine, and license to some of the biggest technology companies in the world.
Today, BONES is redefining how machines learn to move, providing the data that trains digital humans and soon, robots that coexist with us in the physical world.
That's where you come in.
Who We're Looking For
We're looking for a curious, hands-on developer who wants to build the tools that shape how motion capture data becomes something useful. You'll write code that processes real motion from real people, and turn it into datasets, animations, and products used by studios and AI labs around the world.
You should feel at home experimenting, prototyping, and vibe coding your way to a working solution, as well as presenting your results in a structured way, to be able to work within very large data quantities.
Your Responsibilities

  • Create tools that automate motion capture processing workflows

  • Build new products and internal tools, and improve existing ones through research, design, experimentation, and testing

  • Handle data synchronization across our pipeline based on our existing scripts

  • Vibe code prototypes and quick solutions to some one-time issues and turn them into feedback for the team on how to capture or process better

  • Collaborate with animators, directors and leads to understand technical requirements

Requirements

  • Solid programming fundamentals (Python preferred, but we care more about how you think than which language you use)

  • Curiosity about motion, animation, and the math behind them

  • Comfort with vibe coding and rapid prototyping

  • Hands-on experience with AI tools

  • Willingness to read scientific papers and translate ideas into working code

  • Independence, proactivity, and a hands-on attitude

  • Communicative English

Nice to Have

  • Experience in film editing, rendering, or computer vision

  • Experience with motion capture, animation, or 3D data

  • Interest in robotics, digital humans, or generative AI

  • Familiarity with tools like MotionBuilder, Blender, Maya, or Unreal

What we offer

  • Work with a team of the best motion specialists

  • Work in a unique, highly specialized studio full of modern technology

  • Collaboration with the biggest players in the technology market

  • Attractive salary based on experience and skills

  • Umowa o pracę / employment contract or other form if preferred by the candidate

  • Additional quarterly bonuses

  • Flexible working hours

  • Participation in industry conferences and events

  • Individual development budget

  • Private healthcare

  • Multisport card

  • Excellent coffee

Informacje rynkowe

57 566 zł

Na podstawie 51 ofert z podanym wynagrodzeniem (Praca w Warszawie)

Pełne zestawienie wynagrodzeń

Często zadawane pytania

Jakiego wynagrodzenia mogę się spodziewać?

Ta oferta nie podaje wynagrodzenia. Podobne stanowiska w Warszawie oferują zwykle około 57 566 zł (mediana z 51 ofert).

Jak aplikować na tę ofertę?

Otwórz stronę źródłową i skontaktuj się tam z pracodawcą. Finder nigdy nie pobiera opłat od osób poszukujących pracy.

Czy te oferty pracy są aktualne?

Tak. Finder regularnie odświeża oferty pracy ze źródeł publicznych i usuwa zamknięte oferty.

Aplikuj